End of market research, white paper 0.1 version, legal advice, build a team.
LabelsCoin website and LBSC token creation, update white paper 0.2.
Patent the device and first meeting with Financial Market Authority of Liechtenstein, update white paper 0.3.
Genesis of LabelsCoin blockchain: genesis block creation, update white paper 0.4.
Development of LabelsCoin blockchain, meet up conference Montreux Palace (Switzerland) press conference in Venafro, Italy.
Legal advice of LBSC token, LabelsCoin officially International Trademark.
Second meeting with Financial Market Authority of Liechtenstein, incorporation of KYC in our website, development of blockchain, meet up with Swiss Cyber Security in Geneva, Switzerland.
PRE-ICO: 33.4% of the token will be on pre-sale to determine the price of the ICO.
White paper 0.5, meeting with EOS NATION.
INITIAL COIN OFFERING, the 40% of tokens will be distributed.
Bounty token distribution LBSC 76.000 still ongoing , Legal token distribution LBSC 100.000, meeting at Zero Day Conference, Genève.
Working on token teleportation.
Finalization of the blockchain services.
Switch with EOS BLOCKCHAIN.
Voting for the LBSC token exchange.
Project financing device.
Go-live with blockchain services - Marketing campaign.
Our The majority of the tokens will be offered during the pre-sale and the main sale. The remaining tokens will be distributed among advisors, the team and bounties. The following graphic shows the planed distribution of the tokens.
Blockchain technology gives us the chance to make your finances grow faster and give better returns.
- 74% Distributed to Community
- 13% Reserve
- 10% Founder and Team
- 2% Advisors
- 1% Bounty campaign
We care of you. We are well-aware that such innovative technology, needs of energy and financial ressources to implement it into the market. Every aspect whether it is in R&D or in marketing is studied carefully to reach our common goal.
“I believe success is achieved by ordinary people with extraordinary determination.” Zig Ziglar
- 55% Device production and IT infrastructure
- 20% Marketing - User acquisition
- 20% Research and developpement
- 10% Salaries and wages
- 5% Security and audit